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Alias or Autodesk Maya Techniques Super Toon Collection (4Disk) [RS] Video Tutorials » Maya
 
Alias or Autodesk Maya Techniques Super Toon Collection (4Disk) [RS]
Alias or Autodesk Maya Techniques Super Toon Collection (4Disk) [RS]


If squishy faces, rolling tongues, squashing bellies and stretchy limbs are your challenge, then the Maya Techniques | SuperToon DVD Series is for you. Master the cartoon landscape and defy the laws of the physical world with this three part series written by industry professionals. Get the results you need quickly and effectively and avoid costly production mistakes by learning from the experts. Let Jeff Bernstein of Disney Feature Animation, Joe Harkins of Sony Pictures Imageworks, and Randy Haycock and Chris Cordingley of Disney Feature Animation share their hard-learned production secrets with you.

Alias or Autodesk Maya Techniques Super Toon Collection (4Disk) [RS]

Maya Techniques | SuperToon II Body and Face Rigging builds on the existing SuperToon series to provide you with additional techniques to building powerful rigs for cartoon characters. Creating the best possible expression from your rigs requires translating 2D techniques such as drawing into the 3D realm. You’ll learn valuable solutions for achieving the maximum level of control and expressiveness in working in Maya. Focusing on both the face and the body, this DVD will provide you with valuable tips and tricks for setting up your characters with adjustable limbs, bendable elbows and chewy jaws. Get the best possible expression from your rigs with a focus on both scalability and sculptability with Maya Techniques | SuperToon Body and Face Rigging.

Skill Level: Intermediate
Module(s): Modeling, Animation
Format: DVD [Multi-region, approx. 130 min ea.]

System Requirements

* Maya Complete 7, Maya Unlimited 7, or Maya Personal Learning Edition
* DVD drive
* Maya System Requirements
 
 

 
Maya Mental Ray: Global Illumination Video Tutorials » Maya
 
Maya Mental Ray: Global Illumination


In the third disk of this series, Matt Hartle focuses on Mental Ray's special rendering features, including global illumination, caustics, final gathering, and image-based lighting. Using multiple examples for each topic, this DVD teaches you efficient ways of using tools, examining numerous ways to recognize and eliminate artifacts.
Instructor: Matt HARTLE

Chapters:
01: Global Illumination
02: Caustics
03: Final Gather
04: Final Gather and Global Illumination
05: Image Based Lighting
 
 

 
3Dtrainer Collection Video Tutorials, Maya
 
3Dtrainer Collection

3Dtrainer.Com Collection | 3.5 GB


 
 

 
GNOMON MAYA LIGHTS, SHADOWS, AND LIGHT EFFECTS by Jeremy Engleman Maya, Gnomon
 


GNOMON MAYA LIGHTS, SHADOWS, AND LIGHT EFFECTS by Jeremy Engleman

GNOMON MAYA LIGHTS, SHADOWS, AND LIGHT EFFECTS by Jeremy Engleman – 2.04Gb
 
 

 
ASSAULT MECH POLYGON MODELING Video Tutorials » Maya
 
ASSAULT MECH POLYGON MODELING


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ASSAULT MECH POLYGON MODELING

Polygon modeling – 487 mb



 
 

 
GNOMON - DEFORMERS Maya, Gnomon
 
GNOMON - DEFORMERS

GNOMON MAYA DEFORMERS
Clusters, Blendshape, Sculpt, Lattice, Wrap, Wire, and Wrinkle by Alex Alvarez – 2.01Gb

 
 

 
Gnomon - NURBS Maya, Gnomon
 
Gnomon - NURBS

GNOMON MODELING 1
Introduction to NURBS Curves and Surfaces by Darrin Krumweide – 684mb

GNOMON MODELING 3
Making a GTP Race Car using NURBS by Darrin Krumweide – 642mb

 
 

 
Gnomon - polygons Maya, Gnomon
 
Gnomon - polygons

GNOMON POLYGONS 1
Modeling Basics by Darrin Krumweide – 683mb

Gnomon - polygons

GNOMON POLYGONS 2
Advanced Tools / Subdivision Surfaces by Darrin Krumweide – 697mb

Darrin is an alumni of the Art Center College of Design, where he studied transportation and industrial design. He was employed as an Application Engineer for Alias Wavefront for three years where he received numerous awards.

The tutorials forcuses on the principles behind basic polygon modeling in Maya
 
 

 
Digital-Tutors :INTRODUCTION TO MAYA MUSCLE Video Tutorials » Maya
 
Digital-Tutors :INTRODUCTION TO MAYA MUSCLE


Title : INTRODUCTION TO MAYA MUSCLE | Format: MOV


Create realistic muscle and skin motion and become productive with the flexible Maya Muscle tools and workflow, while learning creative techniques for enhancing character performances. Contains over 3 hours of project-based training. Perfect for artists learning Maya Muscle.



01. Introduction to the Project
02. Image Modeling in Maya
03. Why Panoramas?
04. Getting What you Need from Stitcher
05. Calibrating from Panoramas
06. Setting up the Workspace
07. Modeling in Maya
08. Texturing in Maya
09. Conclusion
 
 

 
Gnomon : Image Based Modelilng : Essentials Maya, Gnomon
 
Gnomon : Image Based Modelilng : Essentials

Title : Image Based Modeling: Essentials | Format : MOv

 
 

 
Modeling Next-Gen Characters in Maya Video Tutorials » Maya
 
Modeling Next-Gen Characters in Maya

Digital Tutors - Modeling Next-Gen Characters in Maya

Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.


 
 

 
Simply Maya Centaur and Zombie Modeling Video Tutorials » Maya
 
Simply Maya Centaur and Zombie Modeling

Simply Maya Centaur and Zombie Modeling

Simply Maya Centaur and Zombie Modeling



 
 

 
Maya Global Illumination Video Tutorials » Maya
 

Maya Global Illumination

Maya Global Illumination

 
 

 
Maya techniques | Hyper-Realistic Rigging And Animation Video Tutorials » Maya
 
Maya techniques | Hyper-Realistic Rigging And Animation

Hyper-Realistic Rigging And Animation - 469 MB

 
 

 
Understanding Maya's Timeline Video Tutorials » Maya
 
Understanding Maya's Timeline

Understanding Maya's Timeline
 
 


   
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