DataLife Engine > Maya > Digital Tutors - Creating cartoon sets in maya
Digital Tutors - Creating cartoon sets in maya30 November 2007. Разместил: .::ENGiNE::. |
![]() Digital Tutors - Creating cartoon sets in maya Learn a time-saving workflow to creating cartoon sets, look development for environments, and production techniques for modeling, UV layout, texturing, and shader assembly. Contains over 6 hours of project-based training and guides artists step-by-step through a proven approach to the modeling, texturing, and shading processes of creating stylized cartoon sets and environments as seen in animated feature films. Popular highlights include: Sample Lesson view more sample lessons » * Look Development * Asset Referencing Workflow * Texturing with UVs and Projection * Creating Stylized Models * Methods for Exaggerating Proportions * Organic Modeling Techniques * Hard Surface Modeling Techniques * Asset Preparation for Pipeline Setting * Adding Textural Detail Procedurally * Working with Multiple Geometry Types * Creative Use of UV Layout * Shader and Material Assembly * Building Models in Sections * Creating Foliage Cards * Nested Ramps * Working with Scale * Importing Vector Art * Placing Foliage with geometryPaint * Working with Proxies * Creating the Illusion of Detail * Blend Shapes to Create Variation * Adding Local Subdivisions to Terrain * Marking Geometry for Textures with 3D Paint Download Links : You must register before you can view this text. |